Demoreel 2016

Compilation des projets jusqu'à 2016.


【Music】
Metrik - Make The Floor Burn

【Breakdowns】
Shot Id - Softwares - Task/s

00 - Maya/AE - Everything - Some speedlines effects done mainly in after effects (with cc particle world)
01 - Houdini - Everything - Quick simulation done in houdini, with 4 wedges // sim : 4*30min // render : ~20min/frame
02 - AE - Everything - Only After Effects and Particular
03 - AE - Everything - (See 01) Medium and Close Up rendered on GridMarkets // close up render : ~ 5h/frame
04 - AE - Everything
05 - 3DMandelbulb/AE - Everything - Fractals combined with AE particular
06 - Houdini/Nuke - Simulations - L'oreal project done in Houdini
07 - Maya/Nuke - FX / Compositing
08 - Houdini - Simulation - Houdini Grain system
09 - Houdini/Maya - FX Snow Setup / Simulations - Modeling of several flakes and Snow setup done in Maya / Snow explosion done with Houdini Grain
10 - Houdini - FX Setup / Simulations
11 - Maya/Nuke - FX / Compositing - From Pac-Man and the Ghostly Adventures
12 - Maya - FX / Simulations
13 - Maya - FX / Compositing - Maya nParticles system with interactive lighting
14 - Maya/Nuke - Everything
15 - Houdini/Nuke - Everything - Procedural creation and animation
16 - Houdini/Nuke - Everything - Procedural creation and animation (CHOP)
17 - 3DMandelbulb/AE - Everything - Fractals animation
18 - Maya - FX / Simulations
19 - Maya - FX Setup
20 - Maya/Nuke - FX/Compositing - Improvement of an setup by Sprite Animation and zdepth option
21 - Nuke - Compositing/Grading - Phantom Shooting and multi passes compositing
22 - Houdini / Nuke - Everything (procedural creation)